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Factory Environment

Project Type

Environment

Date

December 2023

Software

Blender, Unity

Creation time

~ 10 hours

This was the first school project where I had to work with a game engine.

I wanted to make a factory-like environment for the project as I felt that it would be easier to do in a short timeframe.

With me being quite new to making environments for games at the time, I had quite some trouble with exporting the textures from Blender to Unity.

I also didn't know Substance Painter and Designer were a thing yet, so all textures are made in Blender's material editor. I feel like this workflow early on helped me get more familiar with shader graphs now, as the same principles carry over.

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